D&D Campaign 5th Edition
The Twin Cities of Emperio and Dunamis
A Tale of Two Brothers…
Back when the world was young, there were two brothers; the sons of a great king. The brothers names were Dunamis and Emperio. The older brother, Dunamis, knowing he would eventually inherit his fathers responsibilities in the kingdom and committed himself to studying leadership and military tactics. He believed that the only way to lead people was with an iron fist and a strong military. His younger brother, however, was quite different. Emperio always felt that he was overshadowed by his older brother. Because of this, Emperio spent more time with the common folk of the lands and learned the ways of trade and commerce. He knew that the true success of a civilization was dependent on the common people at the bottom. When the brothers became old enough, their father tasked them with founding a city on the edge of the kingdom, right up against the great sands and on the far side of the Great River.This was because, at the time, anything beyond the sands was unknown territory. Their father, knowing of the brothers vast differences, saw this as an opportunity for them to grow. Their father sent them forth with some of the greatest members of each trade including a mass of builders. Dunamis, a natural leader, assumed the role of leader of the settlement and began constructing a fortress made out of thick stone. His goal was to make an impregnable defense at the edge of the world and raise a great and proud army to make his father proud. Emperio, however, had other goals. Emperio was determined to keep the city standing from the roots gained favor with all of the traders, hunters and craftsman in the settlement. In Emperios opinion, Dunamis was making too many decisions as a military leader and not as a leader of the people. Because of this Emperio pleaded that the traders and craftsman guilds should have more say in the workings of the city. Dunamis, now in command of a great fortress surrounded by walls did not accept this and many of the citizens also put all of their faith in his military. Emperio and his allies, unhappy with the state of things decided to leave the great fortress city in hopes that it would teach Dunamis a lesson. Emperio, having his vast knowledge of trade and commerce decided to make a settlement on the other end of the bridge that connected Dunamis’ fortress city to the rest of the known kingdom. In doing so, Emperio was able to control the flow of goods in and out of Dumanis’ great city. Many of the great builders had joined Emperio in his abandonment of Dumanis and built a great gate to the bridge. By the time Dunamis realized his folly, Emperio had armed a peoples militia under the command of a democratic Trade Council. In a fit of rage Dunamis marched his army across the bridge to lay siege to Emperios city and take back the trade. Instead, however, when he got there he looked upon Emperios city with awe. Though it was significantly smaller and inferior in force, Dunamis was impressed in his younger brothers ability to lead. Instead of a fight, the two brothers met in council. After hours of debate, the brothers emerged allies. The two cities would once again merge as one and benefit from each other. All matters of law and military would be handled by the great fortress city of Dunamis and as a balancing system, Emperios Trade Council would handle all matters of commerce and economy. The Trade Councils Militia would remain in tact as a fail safe so future rulers of Dunamis’ fortress city could not seize power over the traders guilds. The Twin Cities of Emperio and Dunamis then grew and thrived into the great cities they are today.